3rd ACM International Conference on Digital Interactive Media in
Entertainment and Arts
DIMEA 2008; 10-12 September 2008
Athens Information Technology (AIT), Athens, Greece
Conference Web site:
http://www.dimea2008.org
Full Papers and Art Works/Games/Demos Submission Deadline: May 12th, 2008
The advances in computer entertainment, multi-player/online gaming, technology-enabled art, culture and performance have created new forms of entertainment that attract, immerse and absorb their participants. The phenomenal success of such a "culture" to initiate a mass audience in patterns and practices of its own consumption has supported the evolution of an enormously powerful mass entertainment, digital art and performance industry extending deeply into every aspect of our lives, leading further to major societal and business contacting
changes.
The International Conference on Digital Interactive Media in Entertainment
and Arts (DIMEA), in cooperation with ACM, is the premier forum for the presentation of societal, business and technological advances and research results in cross-disciplinary areas related with digital interactive media in entertainment, art and creative technologies. This conference is dedicated to build common ground between research, design and development, learning and collaboration in its myriad digital media forms: one of its many objectives is the exploration of 'play & learn', demonstrating new arenas and applications for digital gaming and incorporating leading edge technologies, designs and models in our changing views about what is involved in gaming.
DIMEA 2008 is jointly organized by Athens Information Technology (AIT), ACM Special Interest Group on Computer Human Interaction (ACM SIGCHI, Singapore Chapter) and
the Society for Excellence and Innovation in Interactive Experience Design (InExDe).
DIMEA 2008 will bring together academics, technologists, artists,
designers, and industry representatives to address and advance the leading edge of new digital and interactive media.
Who should attend:
Academics, Animators, Artists, Designers, Developers, Educators,
Engineers, Game Designers,
Industry Professionals, Media Industry, Video Producers, Directors,
Writers, Performers,
Photographers, Videographers, Researchers, Students. Anyone who wants to
be inspired to adopt
advanced ways in industry, society, business, research and teaching,
expand their knowledge
on a wide variety of topics within the field of digital media, network with
cross-disciplinary experts from digital media professionals to academic
experts, and evolve
with this ever-changing field!
DIMEA 2008 is one of the few conferences that combines full technical papers as well as artwork/game/demo submissions, to accomodate, after evaluation and selection, both technical oral sessions as well as artwork/game/demo exhibition sessions. For each
one of the two tracks of the conference further information is separately provided below.
Full Paper Submissions
----------------------
Prospective authors are invited to submit full technical papers of not more than 8 pages, including tables, figures and references at the conference online paper
submission system. Prospective authors should adhere to the conference full paper submission guidelines. Full Papers should present original research related to the above mentioned scientific areas, not published elsewhere. Please refer to the conference Web site
(
http;//www.dimea2008.org) for
detailed submission guidelines. Full papers will be peer-reviewed by at
least three reviewers from the International Technical Program Committee in a single-blind process, judging on their relevance, novelty and technical quality.